May 24

Okay, there are dozens, if not hundreds of tower defense games out on the market. Since Rampart first came out in the 1990’s people have discovered the addictive gameplay that involved setting up your defensive lines and seeing your enemies try to get past it.

It seems simple, but it is very satisfying and in later stages, very challenging. That has been the formula for tower defense games and that is how these games play until now.

Aside from Rampart, it was Blizzard’s StarCraft that has made tower defense the genre that it is now. The concept of manually building defensive lines and upgrading each structure is an element that has been retained in all tower defense games –regardless of the setting or game environment.

Lubis Labs has come out with Robo Defense, a simple, 2D graphic tower defense game that has players building sci-fi inspired defensive gun and rocket turrets to hold off a metallic assortment of baddies that will come storming in. The game also gives players special achievements for finishing certain levels under special circumstances.

The biggest charm of Robo Defense, aside from its price, is the straightforward gameplay. The developers at Lupis Labs have stuck true to the formula of tower defense and have delivered a game that will give you sensible and practical upgrade choices, easy to understand map layouts and of course, detailed enemy variations. Choosing upgrades is also fun as basic gun turrets turn into AA cannons and rocket turrets turn into SAMs. The challenge is still there, complete with non-stop swarm of a variety of enemies.

Overall, the game is not so different from other tower defense titles, but with its low budget price, wide range of stages and three levels of difficulty settings, Robo Defense is a great choice for tower defense fans.

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